The brand-new Bonehoard Dracosaur looks pretty powerful. An efficient body that is very difficult to block (and makes for an excellent blocker itself), this card’s triggered ability further explores red’s “impulse draw” mechanic in a really exciting way. You can’t whiff with Bonehoard Dracosaur – even if you hit two lands, you get two 3/1s for your trouble, and if you hit business, you even get Treasures to help you cast whatever you exiled. This card does a lot and doesn’t ask for too much in return, as playing a 5/5 flying first-striker is well worth it in the first place.